Event-Driven Architecture for Growing Teams

Event-driven architecture helps systems communicate through facts instead of direct commands. A user signed up, an invoice was paid, or a file was uploaded. Other services can react without tight coupling.
This model works well when teams own separate domains. It also improves reliability by allowing retries and background processing.
The cost is operational complexity. Events need schemas, ordering expectations, observability, and dead-letter handling. Start small: one queue, one event type, one clear business flow.
